Player shops have a slight change - if you have an item priced at $0 (whether by accident or otherwise) then the item won't appear for sale to anyone else as a security measure. This means you won't be able to "sell" items for $0 anymore, and also means any new item you put in your shop will be priced at $0, rather than $9999999.
Shelves have gotten "sections" so that I can add more kinds of collectables for different seasons, aaaand..
Fishing is back and a whole new kettle of fish! ;D ;D
Fishing is now unlimited - meaning, you can fish as many times as you like per day providing you have enough uses on your nets. However, it's a waiting game now. Once you start fishing you'll have to wait - critters move around the river every five minutes and if you're lucky they'll end up scurrying or swimming across to your portion of the river! Once they get there, a fish icon will appear on your sonar and you'll be able to choose a part of the river to use your net in. That's a 1 in 3 chance and if you're lucky you'll land it in the right place!
To go with this, I bumped up the chances for fishing net alerts.
As well as this, if you buys jars you can put your catch in a jar and plop him on your shelf! You can checkout the different species by having a look at the river portion of your shelf.
And one last thing - every 12 hours, the wildlife organization will be seeking a new species, and will pay out a set reward. The rewards are limited however, so you'll need to turn in your catch before all the rewards have been paid out!
Have fun guys!
Oh, and our lovely Bob redrew Coelacanth. :D