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Exhibited Press

Scratchcards
Posted by Kitty (#1) on 23rd Nov 2011
Scratchcards are here! Woooooo!

Win a multitude of prizes from plushies to rare plushies to colorants, color potions, +1 lab limits, money or mystery items!

Upgrades can buy 3 scratchcards a day with EX money whilst basics can buy 1 - once that limit is reached, you can buy additional cards with scales.



You can play scratchcards by clicking on the dinosaur dig site on the second map - the dino dig game has moved to the games room!

Yay!

Also, happy thanksgiving everyone! The plushie will be stocking in the collectable store all day today.

Shiny.. So Shiny
Posted by Kitty (#1) on 21st Nov 2011
Some updates today!

The games page has been revamped:


Healing Cherries and Magic Peaches have new properties - the first one, as well as healing, will instantly heal a broken bone. The Magic Peach will instantly heal any other ailment minus broken bones. :D


Egg Insight is in the scale shop and is a one-off purchase. Will reveal extra information about your own eggs in incubators and in clutches. If someone else has it, you can view the extra info on their own eggs. :)

Xylax surprised me today also by offering to draw all the equipment for each dinosaur! So if you're thinking about making any overlays for these, it's probably best to hold off for now, since we'll get these implemented automatically. <3

Also:
- Stat caps can now be lowered to the current stats from dinosaur pages. There are achievements tied to both of these.
- All bred dinosaurs no matter what should start getting higher caps slightly than what they were getting before - this can be anywhere from 30% higher right up to double the cap they were getting set before, regardless of where parents were. (Though obviously, more cap reached = more new baby cap!)
- Addition of polls.

Coming up soon (either this week or next):
- Herbivore Summary (find out what dinos can hunt what species, what boosts are given and such)
- Mass Adding of Achievements, I won't announce when these are in so it will be up to you to find them!
- Revamp of the fishing game (again). We have some new art for it, and a new idea to make it so you can play it all day if you want. However this depends on Kitei, and if she can get the new item art done in time. ;D
- (Hopeful) addition of scratchcards! (again depending on art)
- (Hopeful) addition of the stat cap raiser items, but again, this depends on art.

STAY COOL, EVERYONE!

As stated in the last news post, the guides to the new layout are here:
For 13+ Players
For Under 13 Players
Really quick news post
Posted by Kitty (#1) on 16th Nov 2011
Really quick news post for some quick features:

* Login now has a "remember me" option - this will keep you logged in. If you haven't logged in for the day your first browsing of EX will age your dinosaurs that day.

* I removed the "currently" option from members online pages after receiving some complaints regarding privacy and such (and complaints that they were being stalked :P).

* Still working my way through the bugs, hoping to smash a big bunch of them tomorrow. Thanks for being so patient!~

As stated in the last news post, the guides to the new layout are here:
For 13+ Players
For Under 13 Players
Guanlong~
Posted by Kitty (#1) on 14th Nov 2011
I thought I'd release the Guanlong on you guys!



The Guanlong is a regular species suggested by you guys and drawn by the lovely Ank. <3 I've set it to active in the lab until the next lab refresh, and it will start cycling in regularly with the other species soon.

We also have 2 new plushies:

Carnotaurus PlushieAlbertosaurus Plushie

The Carnotaurus & Albertosaurus plushies!

As stated in the last news post, the guides to the new layout are here:
For 13+ Players
For Under 13 Players

I'm working my way through the bugs. Thanks for being so patient and so great guys!
Welcome back guys!
Posted by Kitty (#1) on 11th Nov 2011
Welcome back everyone! You're currently sitting on the brand new layout, and, most likely, just had to re-enter your player names. XD (I figured you all would enjoy the tutorial with Reggie!)

Firstly, and most importantly, the Terms of Service for the game has changed. Please take a moment to review them here before you do anything else. If you don't agree to the new changes, please stop playing immediately.

Anyway, you're going to notice a lot of changes, and lots of new shiny things. The vast majority of them have been explained in great detail here:

For 13+ Players
For Under 13 Players

Me, the mods and the gurus have all been bug testing this for the longest time, but as with all new things, nothing is going to be bug free, so I'm really hoping you guys will be able to help me and be patient with this. <3 If you see anything that you think is a bug, please check the guides first to make sure it's not just a new feature, and then check the bug boards to make sure it hasn't already been reported. If it hasn't and is a definite bug, please in the subject either write "GAME BUG" or "ART BUG". Art bugs will be things where images just look a bit weird or are missing, or if the layout is messed. Game bugs cover everything else. :D

The most important changes to gameplay are, briefly summarized, as follows:

* Stat caps. They are fully explained in the guides.
* Battle points no longer exist. Your dinosaurs will have more points now because battle points and points have merged into "points".
* Levelling up now gives a "skill point", which you can assign to one of three prowesses. It's fully explained in the guide.
* Introduction of herbivore hunting. There's a guide in the links above.
* Illnesses/injuries are reintroduced, alongside vaccines. Vaccinations are NOT compulsory so it's totally up to you if you want to vaccinate or not. Illnesses/injuries can mostly be prevented by building up a good immune system by eating various herbivore meats. Alternatively, you can just vaccinate.
* As described above, each herbivore has a different use to help prevent different diseases.

I will be making a "herbivore summary" feature soon that will reveal what they boost and help prevent against, as well as a "can my pack hunt this herbivore?" tool. For now, have fun trying to see what you can work out!

Trophies have all been converted into Achievements, which are a lot more fun. >.> Also, we now have a tag album - both of these can be accessed from your profile pages.

I'd just like to take a moment to thank each and every one of you for being so patient throughout all of this, and I really hope you all enjoy the new changes and new features.


<3
Reminder
Posted by Kitty (#1) on 9th Nov 2011
As a reminder, today the mods are cleaning up the boards, so you should see the topic count go down.

Tomorrow the site will be going down for maintenance so we can begin the changeover, but don't worry! I'll be providing a downtime forum that you can all hang out on.

On Friday, 11/11/11, we'll relaunch with the new layout. Yay!
Halloween Is Over
Posted by Kitty (#1) on 1st November 2011
The Halloween results are in!


The winning club of Club Wars this year was the Feather club!!!! All users who defeated over 50 enemies and belong to that club received 2 scales - all other clubs with users who defeated more than 50 users received 20 tokens! Wooo!


The top 5 winners of Zombie Tag are as follows, with each user receiving 5 scales each....
1) Zani (#2255) with 1039 infections!
2) Asta the Zombie (#1753) with 862 infections!
3) Clara (#2793) with 590 infections!
4) Cinnamon Bubbles (#1978) with 360 infections!
5) Mars (#12561) with 339 infections!


I also totally forgot to restock Halloween plushies, so to counter this I gave everyone who logged in yesterday one today. :D

Hope we all had a great year this year guys! (And be kind with this message, it was automatically generated by EX. Woooo!)

And this month's monthly donation item is now the Zombie Cookie! It was so popular last year we thought we'd give it another shot. :)

Update.. And Date Set
Posted by Kitty (#1) on 29th Oct 2011
Okay guys, I just thought I'd give you an update on how the new layout is going, and when exactly we can see it coming.

Right now, I'm down to just the most boring, tedious parts, but my actual list for things left to do is the shortest it's been, and I'm so excited!

I have decided to set a date for when we can expect everything to go in.

On Wednesday 9th November, the mods will begin the process of board cleaning, where we'll rifle through old topics and neaten everything up.

On Thursday 10th November, the site will be going down so I can begin the process. I'd recommend everyone who needs to login on that day basically either hold off, or ensure they can be quick, as I can't guarantee what time exactly we'll go down. Moderators will still be logging in to help with final testing, and further board cleanup.

The site will be down for a total of one day.

On Friday 11th November (11/11/11), we will RETURN, and you'll all see the new layout, new features, and have tons of fun!

I've been trying to check for as many bugs as possible but as with anything new, there are probably going to be bugs in general when we launch, so just keep an eye out.

Right now the gurus have access for bug fixing and I'd like to politely ask if they could step up the hunt for any bugs in the running to launch.

Jot this one down in your diary folks!
Small Update!
Posted by Kitty (#1) on 26th Oct 2011
A quickie. I was going to wait until the new layout for these, but you guys haven't had an update in a while, so thought I'd release now!

Tyme redrew all of our fish! :D



:D
Halloween!
Posted by Kitty (#1) on 17th Oct 2011
It's Halloween on Exhibited, and the halloween events begin today! :O

Club Wars

That's right, Club Wars! It's Halloweeeeeen! And each club has stayed true to its particular affiliation and set a curse on all of their club members! Feather become Evil Penguins, Quill become Witches, Claw become Werewolves and Tooth become Vampires! Find weapons around the site to defeat enemy clubs!

Users who participated in Club Wars (and defeated 50 enemies or more) and whose club defeated the most enemies will win 2 scales on the 1st of November! Users from loser clubs who also defeated 50 enemies or more will get 20 tokens in a sympathy prize.


Zombie Tag

Remember this from last year? Tag each other on the boards to keep scoring points. The top 5 people on the 1st of November with the highest scores will each win prizes!


Trick or Treating
Each of the mods can be tricked or treated (except Kitty!) once a day. Successful treats earn you a cookie. Tricks earn you something else..


Scare Kitty
Kitty is a tough one to scare, but do you think you have something that can really scare her? Try her farm once a day - if you manage to scare her, you get a scale!


Pumpkin Carving

Find pumpkins around the site and take them to be carved! Hopefully you'll get the full set you want for your shelf!


Have fun guys! :D:D