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Exhibited Press

Suggestion Updates
Posted by Kitty (#1) on 11th Oct 2012
Some updates for you guys today! All of these were board suggestions.

* Enrichment items can now be compressed.

* Upgrades now have a feature on their inventory to move all cards to their deck - this only works for cards you are missing in your deck though -- spares cannot be moved. ;D

* As requested, you can now see the name of the colors after previewing when creating a custom.
Profiles & Shoutboxes
Posted by Kitty (#1) on 2nd Oct 2012
Profiles got a revamp today and look a lot neater/cleaner!

You'll also notice if you scroll down that everyone now has a shoutbox!

This is a neat feature where you can leave messages to each other and scribble over people's farms. You can set your shoutbox to require approval before comments will show, or to disable it entirely. Any users you have blocked will also not be able to post on your shoutbox.

News Subject
Posted by Kitty (#1) on 1st Oct 2012
Some updates for you guys:

* Enclosures, farms and quick farm have new designs.
* Quick Farm also now lists happiness alongside health and hunger.
* Storages now have paging, since some of you guys have INSANE storages. XD
* Userlogs now record when you have your daily login.
* There's another new Quick Farm view - genetics view (as was suggested on the boards!)

What's coming soon:
* A new quest to find out secrets and clues about the NPCs.
* Separating trading cards from your inventory into a card case.
* Quests and challenges.
* Dinosaur relationships.

And it's the first of the month today! The monthly item has switched out again and is now the Zombie Cookie, an old favorite revived for the spirit of October - the official month of Halloween! *squee*

Posted by Kitty (#1) on 19th Sep 2012
Hi guys!

Some updates for you today! *phew*

There have been some very beautiful page redesigns to make everything more pretty as we're browsing. The pages that have been changed are:

- The Lab
(click to enlarge)

- Trials
(click to enlarge)

- Custom Creation
(click to enlarge)

Which, as you can see, also now features a "randomize" button to randomly select some colors, markings, and eye colors for the species you've chosen. :D

And finally, the museum has had a rather large update:

(click to enlarge)

You'll notice that dinosaurs have disappeared from the main statistics page and are instead showing their stats on the museum page. Don't worry, this is intentional! In the future, I will be grouping dinosaurs into different size categories and plan to list their category under the game statistics section of their factfile, alongside other helpful information such as what foliage states they prefer, terrain types (alongside a future update), and what herbivore species they are able to hunt.

As September draws to a close I'd also like to take a moment to remind you all that in October all of our Halloween events should be returning, as well as a couple of art and writing contests that hold the Halloween theme. Yay!

I'm also open to any ideas you guys might have regarding activity rewards - as in, in game rewards you receive for remaining active and playing Exhibited. :D

And one last thing, just so you can see what I've been working on:

(click to enlarge)

(This is a preview by the way, it's not done and thus not available just yet. <3)
I'm so Happy
Posted by Kitty (#1) on 6th Sep 2012
Enrichment items and happiness are operationable! Attach an item to an enclosure, and from there you'll notice that you can press the "Play" button. Each item will entertain up to 10 dinosaurs per use, if their happiness is below 100%. When played with, the dinosaurs have a chance of getting a stat boost - though just what kind depends on the type of item, of course. ;D

Happiness decreases at a daily rate of 10%, the same as hunger, and only starts negatively affecting dinosaurs if it sits at 0% and remains there. Unfortunately, depressed dinosaurs like that will start doing self-destructive things like plucking their own feathers or scales, and will start losing 10% health daily. Luckily, playing with an enrichment item boosts them straight back up to 100%!

I'll be bug smooshing tomorrow and adding in some more new page designs. Also, give a ton of love to the mods, who are currently working on some helpful descriptions for the upcoming item library!
1st of the Month
Posted by Kitty (#1) on 1st Sep 2012
Happy September everyone! As you can see, we now have our autumn banner up. Yay! :D

This month's monthly donation item is the Herbivore Hammer, which can cull an entire herd at once for meat.

Dinosaur Page Edits
Posted by Kitty (#1) on 29th Aug 2012
There has been some minor dinosaur page adjustments today, based on suggestions:

* The "more information" tab for overlays has been removed, after the button was found to be covering a few species' faces!

* The "quick battle" sidebar has reappeared on dinosaur pages for fast healing and level/EXP checking.

Alongside this, Xylax has revamped a batch of food items for us!

Happy Birthday Zani!
Posted by Kitty (#1) on 26th Aug 2012
It's our mod's birthday today - happy birthday Zani!

To celebrate, pickup one of the Zani Plushie Piles from the collectables store today only!

Quickie Update
Posted by Kitty (#1) on 22nd Aug 2012
Hopefully hit most of the bugs on the new dino page - there were much less than I was expecting which is awesome! :D

If anyone missed their last breeding on their dinosaurs yesterday/today and the dinosaurs aged to 81, let me know the ids and I'll reset their ages back so you can breed them once more.

We also have an update regarding moderators:

Unfortunately, due to time restraints, our mod Kitei has had to step down. <3 She will however still be around on EX, doing art and hanging out on the boards!

Taking her place are our two fledgling moderators who have now graduated to full modship - Spotty and Sammei! Yaaaaay!
Dinosaur Pages
Posted by Kitty (#1) on 21st Aug 2012
There's a dinosaur page revamp currently in the game and I hope you guys all like it.

It comes alongside Assigning Food. You can assign food for individual dinoasurs - if they have food assigned, they will only get fed the food that you have assigned them. This means that the feed all tools will only feed dinosaurs without food assigned, or with that specific food assigned. You don't need to assign food types to dinosaurs if you don't want to (but you won't be able to feed from their dino page), but if you want to this should be a useful way for filtering your dinosaurs and ensuring some are on the right diets. :P

There are also fancy next and previous buttons which I know have been asked for since the beginning of time.

I expect bugs with this, so please be sure to report any on the boards if you see them.