Setting
A large island with a few small mountains to the north, an inland forest, and a beach/coastal type desert to the south.
The Mountain Canyons are home to the pack. The pack lives in caves within a valley. In order to reach the pack's home, you must pass through a tunnel underneath a waterfall.
The Forest is the hunting land for the pack. It is lush and green, filled not only with prey but also with diverse species of insects, birds, and medicinal plants.
The Beach runs all the way around the island, but the largest portion is in the southern part of the island. The sand is fine, nearly white, and the water is a clear blue.
Plot
The ancestors of the abandoned wolves had lived comfortably on this island for years. Suddenly, a mysterious danger threatens them and they must unite or perish. What will you choose?
WOLF ANATOMY
Head: The head of these wolves is proportionate to the body. Their ears are large and erect. The eyes are large and almond shaped. The muzzle is finely shaped and they have a scissor bite.
Body: Their withers are slightly higher than the haunches. The shoulders are strong and the forelegs have a musculature similar to that of a big cat's, allowing them to grasp their prey better and even climb trees fairly well. The back legs are also powerful. They have large paws and semi-retractable claws. They are strong overall and well-muscled, although they are still lean and sleek. The females have a slightly leaner, lighter shape than the males.
Fur/Coat: As stated before, odd color combinations and markings are not uncommon. Chimerism, albinism, and melanism are all possible. The fur has a waterproof, coarser outer layer and a thin, downy underlayer.
Tail: -Fail category :P- The tail is slightly longer in comparison to that of a normal wolf's. It helps to balance them when running or swimming, which they are quite adept at. The fur is thick and soft.
History
Generations ago, the wolves that live on this island used to be werewolves. They were tied to a company who tested them and genetically modified them in ways they couldn't predict. As wolves they had unusual genetics with things such as chimerism, heterochromia (due to chimerism), albinism, and melanism possible, even common. Somehow, word got out about them being werewolves. The company called them in and sedated them. When they woke up, they were in a crate and unable to change into human form. The crate tipped and fell, crashing into a forest clearing and sending the wolves tumbling out. To this day, it is unknown where they were left.
Rules
UPDATE: The new 2nd RPM is Spyre!
The Pack Needs:
1 or 2 betas.
Male delta (optional, doesn't have to be mate of female delta).
The Pack Has:
Alpha Female: Quidam
Alpha Male: None
Beta Male: None (Only one beta is essential, but there can be two.)
Beta Female: None
Delta Female: Little Wolf
Delta Male: None (Optional)
Subordinates: Riolar and Farren
The pack has a female alpha. If you wish to be male alpha, you must first establish a relationship with her. Whether or not the betas/deltas are mates is up to you.
EX rules apply.
No godmodding/powerplaying.
Realistic characters only- no neon, sparkly, winged, invincible, pinkpurplegreen, etc.
Be as literate as you can. Use correct grammar, commas, punctuation, etc. to the best of your abilities.
Minimal to no swearing. If you must swear, blank it out somehow.
Be polite to each other. Please don't chew each other out. :|
You cannot kill another person's character without their permission.
Please be as active as possible. You may have up to three characters.
Wolf Rules
Obey wolves with more authority/higher rank than you.ÂÂÂÂ
Whelping mothers and pups are to be treated well and with respect.
Loners do not follow a set of rules, but they mustn't approach the pack unless they wish to join.
Word Minimum
100 words per post.
Joinable Species
Albino Wolf
Chimera Wolf
Loner
Melanistic Wolf
Normal Wolf
Second RP Master
Current Characters
Open the Popup Window
OOC
View OOC Chat
Started on: 01/01/2012 @ 8:44 pm