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Okay, here's how battling works:
When you click the attack button, and the damage is shown, that's the damage from the PREVIOUS attack.
If your dino has 20% health left (for example), and you click attack again, if the next attack is more than 20 damage, your dino will be dead.
Also, if the next attack from the opponet is more than 20 damage, but your dino hits with enough to bring the opponent to less than 20% health, your dino will win and its health will be negative when you go back to its page.
This is how battling is supposed to work, so it's not a bug. :)
Posted: 01/08/2010 @ 3:34 pm Edited on 1st Aug 10 @ 3:36pm by Griffel
It's like ten thousands spoons when all you need is a knife. Isn't it ironic?