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NOT A BUG: Negative Dino Health After Battling
For the last time, this is not a bug. Please stop making posts about it.

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Okay, here's how battling works:

When you click the attack button, and the damage is shown, that's the damage from the PREVIOUS attack.

If your dino has 20% health left (for example), and you click attack again, if the next attack is more than 20 damage, your dino will be dead.

Also, if the next attack from the opponet is more than 20 damage, but your dino hits with enough to bring the opponent to less than 20% health, your dino will win and its health will be negative when you go back to its page.

This is how battling is supposed to work, so it's not a bug. :)


It's like ten thousands spoons when all you need is a knife. Isn't it ironic?
Post: #7775
o_o thats a very strange battling system.

anyway.. thanks for telling us griffel! i was wondering about that myself!

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Post: #7777
But I think Kitty said it's supposed to be reset to 0, and not be a negative number, so it's sort of a bug 29.gif ;D
Fastest reached on #4!
Post: #7785
It's there so that if the next click you do beats your opponent, your dinosaur doesn't die, since it's last click to win beat that dino. If you win a battle here, it's not supposed to die. So that's why the negative comes up, your dinosaur would have lost and died, but the final click before it died beat the opponent. xD Kind of confusing system!
11starplayer's the name(:
Post: #7788
I wondered about that a lot (and about four times I panicked that one of my dinos was supposed to die but for some miraculous reason didn't). Thanks Griffel!

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