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Z - Sick Bay - EMPTY - 5
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---------------------------------------------------The Sick Bay--------------------------------------------------
A quarantined area for dinosaurs that have caught any sort of contagiable illness such as the Avian Flu. This enclosure is also set aside for Rage patients. ____________________________________________________________________
--------------------------------------------------Injury Cure List-----------------------------------------------
O - Avian Flu - The Avian Flu is a seasonal flu. During certain days in any given month, a dinosaur has a better chance to catch it. If untreated, a sick dinosaur can infect the entire enclosure! The best way to prevent the flu is by regularly vaccinating your dinosaurs.
*If a dinosaur still gets the flu, Tissues will help heal it!* ____________________________________________________________________
O - Broken Leg - Broken legs can happen during various activities, and can't be fully prevented with the exception of feeding your dinosaurs certain herbivore meats. *To cure broken bones, you can use Bone Salve!*
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O - Fleas - Fleas can come when you move a dinosaur into a new enclosure. It easily spreads from one dinosaur to the next, and should be treated fast! *You can treat Fleas with Flea powder!*
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O - Metabolic Bone Disease - If a dinosaur's hunger goes below 40%, it stand a chance to get Metabolic Bone Disease. The easiest way to prevent this is, naturally, by feeding your dinosaurs regularly and by giving them certain herbivore meats. *To treat Metabolic Bone Disease, use Bottle of Milk!*
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O - Open Wound - Open wounds can be caused by various activities and can only be prevented by feeding certain types herbivore meat. *To treat Open Wounds, you can use Liquid Bandaid.*
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O - Tumor - A dinosaur has an increased chance of getting a tumor once it ages to 70. Tumors can't be fully prevented, but you lessen the chance by vaccinating them and by feeding a variety of herbivore meat. *To treat Tumors you can use the Antibiotic Injection!*
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~Food Item Stats~
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FOOD SHOP
$1,000 ~ Bag of Basic Chum (10 uses) - +10 hunger
$2,500 ~ Bag of Brandname Chum (10 uses)- +30 hunger
$7,500 ~ Bag of Premium Chum (10 uses) - +60 hunger, +1 spd
$100 ~ Basic Chum (1 use) - +10 hunger
$250 ~ Brandname Chum - +30 hunger
$1,000 - Premium Chum (1 use) - +60 hunger, +1 spd
$2,300 ~ Beef Fillet (5 uses) - +40 hunger, possible +1 str
$5,000 ~ Beef Jerky (10 uses) - +25 hunger, +1 str
$1,000 ~ Chicken (1 use) - +50 hunger, +1 spd
$900 ~ Chicken Fillet (1 use) - +35 hunger, +1 spd
$1,000 ~ Cooked Bream (1 use) - +50 hunger, +1 int
$2,750 ~ Dog Treats (10 uses) - +10 hunger, +1 int
$150 ~ Drumstick (1 use) - +10 hunger
$1,500 ~ Leg o' Lamb (2 uses) - +60 hunger, +1 spd, int, str
$3,000 ~ Leg of Gazelle (1 use) - +70 hunger, +1 spd
$3,000 ~ Leg of Wildebeast (1 use) - +70 hunger, +2 str
$3,000 ~ Leg of Zebra (1 use) - +70 hunger, +1 spd
$10,000 ~ Meat & Bonemeal Mixture (10 uses) - +35 hunger, +1-3 str, spd, or int
$3,000 ~ Meat Feast (1 use) - +60 hunger, +1 spd, str, & int
$500 ~ Mushroom & Pepperoni Pizza (1 use) - +-10 health, +80 hunger
$500 ~ Mushroom Pizza (1 use) - +-10 health, +80 hunger
$500 ~ Pepperoni Pizza (1 use) - +-10 health, +80 hunger
$1,000 ~ Pork Fillet (1 use) - +40 hunger
$1,500 ~ Roast Duck (1 use) - +50 hunger, +2 int
$1,800 ~ Roast Pheasant (1 use) - +40 hunger, +2 str
$500 ~ Sausages (3 uses) - +30 hunger
$2,000 ~ Skinned Rabbit (1 use) - +45 hunger, +0-3 spd
$500 ~ T-Bone Steak (1 use) - +50 hunger
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FISH
Fish Head (Varying uses) - +10 hunger, +1-4 spd
Enrichment
0 dinosaurs with happiness below 100% in this enclosure.